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MAL
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PostSubject: Character Updates   Mon Nov 11, 2013 10:50 pm

DO NOT POST HERE ANYMORE, POST YOUR UPDATE THREAD HERE

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Link to your Bio
Total Earned EXP:
Total Earned GIL:
Total Earned LPWC:

Purchases:

    Spells

  • Combat Abilities

  • Summons

  • Items

Code:
[b]Link to your Bio[/b]
[b]Total Earned EXP:[/b]
[b]Total Earned GIL:[/b]
[b]Total Earned LPWC:[/b]

[b]Purchases:[/b]
[list]
[u]Spells[/u]
[*]
[u]Combat Abilities[/u]
[*]
[u]Summons[/u]
[*]
[u]Items[/u]
[/list]
If Stat Upgrading;

Old Stats:

Stat Point Additions

    +(Stat)
    +(Stat)
    +(Stat)


Code:
[b]Old Stats:[/b]

[b]Stat Point Additions[/b]
[list]
+(Stat)
+(Stat)
+(Stat)[/list]


Last edited by MAL on Sun Dec 01, 2013 11:05 am; edited 2 times in total
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Squall Leonhart

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Level : 10
Male Posts : 68

PostSubject: Re: Character Updates   Mon Nov 11, 2013 11:48 pm




Current Event: Sin Attack!
Current BGM: Battle against Sin

Balamb Garden [Awakening]
Thread Summary
Posts Experience: 435
Sin Battle Experience: 200
Gil: 300
End of Thread Experience: 500
Total Experience: 1,135

Fire Cavern Quest
Posts Experience: 165
Reward Experience: 500
Gil: 500
Total Experience: 665

Experience Gained: 1,800
Gil Gained: 800


Would like to use Gil to purchase a Level 3 CA, (I'm not sure if it's 500 Gil per slot in that level or per slots as a whole, so I'll do the calculations using both)
If it's by CA Level: 1 Level 3 CA x 500 Gil = 500 Gil used.
If it's by CA Total: 8 CA's x 500 Gil = 4,000 Gil used.

Will Break


  • Description: Squall's power has reached a point in which his attacks not only hurt his opponent's body, they reach into the very core of their being. The weapon Squall uses glows in an eerie green/red color as he rushes towards his opponent, slashing and shooting against them, the attack breaks the opponents will and body alike, removing any present buffs and preventing the use of new ones for 3 turns.
  • Damage: 1,000
  • Additional Effects: Removes every buff from the opponent and prevents new ones from being applied for 3 turns.
    MP Cost: Leave Blank


Weapon Level 3 Upgrade: Ability Up
Revitalizing Steel [Passive, Buff]

  • Description: Squall's sword has become an artifact in which he puts his trust and his life, upon fighting with it, his weapon has developed to help its master by revitalizing his will to fight.
  • Additional Effects: 3% of his damage is returned as HP & MP on Squall.
    MP Cost: N/A



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Character Stats
Class(s): Human/Knight   Level: 10
::=:: HP 1,825  ::=:: Strength: 1600 (+800 Weapon Damage) ::=:: MP 1,250 ::=:: Defense: 500 ::=:: Magic 500  ::=:: Speed:900 ::=:: Magic Defense 800 (+200 Magic Defense)
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MAL
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PostSubject: Re: Character Updates   Tue Nov 12, 2013 9:51 pm

Accepted
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Matt Eria

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Level : 1
Male Posts : 86

PostSubject: Re: Character Updates   Thu Nov 14, 2013 10:11 pm

[You must be registered and logged in to see this link.] - 528.6 EXP.
Level 2 earned!

Quest Complete:
+1000 EXP
+500 Gil
+Black Mage Sphere
Level 3 earned!

Warrior Sphere stats:
HP: 600 ( +400 )
MP: 50
STR: 800 ( +200 )
DEF: 200 ( +100 )
MAG: 0
MAGDEF: 0
SPD: 400 ( + 100 )

White Mage, Black Mage stats:
HP: 300 ( +200 )
MP: 350 ( +200 )
STR: 0
DEF: 50 ( +50 )
MAG: 800 ( +200 )
MAGDEF: 200 ( +100 )
SPD: 350 (+50 )
+Fire ( Black Mage Sphere additional Spell )


Last edited by Matt Eria on Sat Nov 16, 2013 10:32 am; edited 1 time in total
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MAL
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PostSubject: Re: Character Updates   Sat Nov 16, 2013 10:33 am

Accepted
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Matt Eria

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Level : 1
Male Posts : 86

PostSubject: Re: Character Updates   Tue Nov 19, 2013 7:12 am

4000 Gil ( 3500 transfer from Asher )

Purchasing:
White Mage Level 1 CA. ( 2nd CA – 575 Gil )
Pray: Support / Active / White Mage Sphere

  • Description: By drawing on the power of faith, he releases a holy prayer to benefit his team.
  • Damage: -
  • Additional Effects: +10% MAX HP for each character in his battle party. Whenever a heal is used, he gains a charge of 'White Light.' By expending a 'White Light' charge, Pray will be free. This is not directly affected by his MAG stat, however, he gains +1% for every 500 points in his MAG stat - to a cap of 15%
    MP Cost: Leave Blank

( 3425 Gil Remaining )

Black Mage Level 1 CA. ( 2nd CA – 575 Gil )
Cross-Cast: Offense / Active / Black Mage Sphere

  • Description: By drawing on his memory, he can cross some spells together.
  • Damage: -
  • Additional Effects: By paying 50% of a the desired spell’s MP cost, he may cast any rank 1 spell he knows, when casting a spell. ( i.e., if he casts Fire, he may also cast Aero for 50% of its cost )
    MP Cost: Leave Blank

( 2850 Gil Remaining )

Rank 1 Spells
Life ( 3rd White Mage spell – 450 Gil )
Slow ( 3rd Black Mage spell – 450 Gil )
( 1950 Gil Remaining )

White Mage Level 1 CA. ( 3rd CA – 1150 Gil )
Ennervate: Support / Passive / White Mage Sphere

  • Description: His healing magic is quite potent – it will jolt a receiver with newfound energy.
  • Damage: -
  • Additional Effects: Whenever he heals a character, that character also receives 50% of the healing as Mana. This does not work on himself. ( He heals a character for 100, that character also gets 50 MP back. )
    MP Cost: Leave Blank

( 800 Gil Remaining )

Cura ( 1st White Mage Rank 2 Spell - 600 Gil )

200 Gil remaining

EDIT: Since this hasn't been approved yet, I'll go ahead and put quest rewards in.
[You must be registered and logged in to see this link.] Completed:
Thread EXP: 230.1
Quest EXP: 1000
Quest Gil: 700

Total Gil - 900.
Total EXP: 1230.1

[You must be registered and logged in to see this link.] Completed:
Thread EXP - 303.6 Level 4 Attained! - 33.7 EXP remaining
Quest EXP - 1000
Quest Gil - 500

Total Gil - 1400
Total EXP - 1033.7


New Stats:

Warrior Sphere stats:
HP: 750 ( +150 )
MP: 100 ( +50 )
STR: 900 ( +100 )
DEF: 250 ( +50 )
MAG: 0
MAGDEF: 0
SPD: 450 ( + 50 )

White Mage, Black Mage stats:
HP: 400 ( +100 )
MP: 450 ( +100 )
STR: 0
DEF: 50
MAG: 1000 ( +200 )
MAGDEF: 200
SPD: 350

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Thread EXP - 304.9
Quest EXP - 1000
Quest Gil - 500


Total EXP after quest: 2338.8 Level 5 Acquired!

Warrior Sphere stats:
HP: 900 ( +150 )
MP: 150 ( +50 )
STR: 1000 ( +100 )
DEF: 300 ( +50 )
MAG: 0
MAGDEF: 0
SPD: 500 ( + 50 )

White Mage, Black Mage stats:
HP: 500 ( +100 )
MP: 550 ( +100 )
STR: 0
DEF: 50
MAG: 1200 ( +200 )
MAGDEF: 200
SPD: 350

Remaining EXP: 338.8
Total Gil - 1900

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Last edited by Matt Eria on Thu Nov 21, 2013 7:39 pm; edited 10 times in total
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Squall Leonhart

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Level : 10
Male Posts : 68

PostSubject: Re: Character Updates   Tue Nov 19, 2013 10:32 pm

Squall Updates:
I forgot something! I declared my Life Path on my Balamb Thread, if I'm not mistaken, I get a CA and items! (another one! Very Happy) for that one don't I?

CA:

Slaying Strike :
Description: A high risk technique that deals massive damage depending on the result.
Effect: Roll summon/death dice to determine success, if successful roll reward dice, if result is below 7 user hp reduced to 1.If result is between 7-12, 2000dmg is inflicted on enemy. If roll is between 12-15 enemy hp reduced to 1. Can only be used once in battle and not during PVP, certain bosses will be immune.

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Character Stats
Class(s): Human/Knight   Level: 10
::=:: HP 1,825  ::=:: Strength: 1600 (+800 Weapon Damage) ::=:: MP 1,250 ::=:: Defense: 500 ::=:: Magic 500  ::=:: Speed:900 ::=:: Magic Defense 800 (+200 Magic Defense)
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MAL
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PostSubject: Re: Character Updates   Thu Nov 21, 2013 2:32 pm

Matt Eria wrote:
4000 Gil ( 3500 transfer from Asher )

Purchasing:
White Mage Level 1 CA. ( 2nd CA – 575 Gil )
Pray: Support / Active / White Mage Sphere

  • Description: By drawing on the power of faith, he releases a holy prayer to benefit his team.
  • Damage: -
  • Additional Effects: +10% MAX HP for each character in his battle party. If done as first action of the turn, costs 0 MP. Cannot be used out of combat. This is not directly affected by his MAG stat, however, he gains +1% for every 500 points in his MAG stat.
    MP Cost: Leave Blank

( 3425 Gil Remaining )


Remove the first action of the turn 0 mp for this level, also +1% for a maximum of 15% at this level of CA



Black Mage Level 1 CA. ( 2nd CA – 575 Gil )
Cross-Cast: Offense / Active / Black Mage Sphere

  • Description: By drawing on his memory, he can cross some spells together.
  • Damage: -
  • Additional Effects: By paying 50% of a the desired spell’s MP cost, he may cast any rank 1 spell he knows, when casting a spell. ( i.e., if he casts Fire, he may also cast Aero for 50% of its cost )
    MP Cost: Leave Blank

( 2850 Gil Remaining )

Thats Fine

Rank 1 Spells
Life ( 3rd White Mage spell – 450 Gil )
Slow ( 3rd Black Mage spell – 450 Gil )
( 1950 Gil Remaining )

White Mage Level 1 CA. ( 3rd CA – 1150 Gil )
Ennervate: Support / Passive / White Mage Sphere

  • Description: His healing magic is quite potent – it will jolt a receiver with newfound energy.
  • Damage: -
  • Additional Effects: Whenever he heals a character, that character also receives 50% of the healing as Mana. This does not work on himself. ( He heals a character for 100, that character also gets 50 MP back. )
    MP Cost: Leave Blank

( 800 Gil Remaining )

Thats fine

Cura ( 1st White Mage Rank 2 Spell - 600 Gil )

200 Gil remaining

EDIT: Since this hasn't been approved yet, I'll go ahead and put quest rewards in.
[You must be registered and logged in to see this link.] Completed:
Thread EXP: 230.1
Quest EXP: 1000
Quest Gil: 700

Total Gil - 900.
Total EXP: 1230.1

[You must be registered and logged in to see this link.] Completed:
Thread EXP - 303.6 Level 4 Attained! - 33.7 EXP remaining
Quest EXP - 1000
Quest Gil - 500

Total Gil - 1400
Total EXP - 1033.7

Breaking Blows: Offensive / Passive / Warrior Sphere ( 3rd CA, cost 900 Gil )

  • Description: Sometimes, a warrior must fight underhandedly - he uses his sword to disarm opponents.
  • Damage: -
  • Additional Effects: Weaponbreak - When attacking, if Matt's Strength is greater than the base value of his victim's Defense, for every successful attack, the victim's weapon level is reduced by 1. This can be done all the way to 0, at which point the weapon is considered "Broken" and must be repaired in another thread.
    MP Cost: Leave Blank


Denied

Remaining Gil: 500

New Stats:

Warrior Sphere stats:
HP: 750 ( +150 )
MP: 100 ( +50 )
STR: 900 ( +100 )
DEF: 250 ( +50 )
MAG: 0
MAGDEF: 0
SPD: 450 ( + 50 )

White Mage, Black Mage stats:
HP: 400 ( +100 )
MP: 450 ( +100 )
STR: 0
DEF: 50
MAG: 1000 ( +200 )
MAGDEF: 200
SPD: 350

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Thread EXP - 304.9
Quest EXP - 1000
Quest Gil - 500


Total EXP after quest: 2338.8 Level 5 Acquired!

Warrior Sphere stats:
HP: 900 ( +150 )
MP: 150 ( +50 )
STR: 1000 ( +100 )
DEF: 300 ( +50 )
MAG: 0
MAGDEF: 0
SPD: 500 ( + 50 )

White Mage, Black Mage stats:
HP: 500 ( +100 )
MP: 550 ( +100 )
STR: 0
DEF: 50
MAG: 1200 ( +200 )
MAGDEF: 200
SPD: 350

Remaining EXP: 338.8
Total Gil - 1000
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Matt Eria

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Level : 1
Male Posts : 86

PostSubject: Re: Character Updates   Fri Nov 22, 2013 6:33 am

Total Gil - 1900

Purchasing

Charged Assault: Offensive / Active / Warrior Sphere ( Warrior CA 3rd ability - 900 gil )

  • Description: By focusing his will, he can augment the damage and power behind is attacks.
  • Damage: 2x 'basic' attack.
  • Additional Effects: By sacrificing one action, he may perform a charged attack - he imbues his sword with one elemental ability, and that single strike does 2x damage.
    MP Cost: Leave Blank


Upgrading Weapon to Lv 1. -1000


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PostSubject: Re: Character Updates   Fri Nov 22, 2013 3:32 pm

Matt Eria wrote:
Total Gil - 1900

Purchasing

Charged Assault: Offensive / Active / Warrior Sphere ( Warrior CA 3rd ability - 900 gil )

  • Description: By focusing his will, he can augment the damage and power behind is attacks.
  • Damage: 2x 'basic' attack.
  • Additional Effects: By sacrificing one action, he may perform a charged attack - he imbues his sword with one elemental ability, and that single strike does 2x damage.
    MP Cost: Leave Blank


Upgrading Weapon to Lv 1. -1000
Define elemental ability

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Matt Eria

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Level : 1
Male Posts : 86

PostSubject: Re: Character Updates   Fri Nov 22, 2013 4:30 pm

MAL wrote:
Matt Eria wrote:
Total Gil - 1900

Purchasing

Charged Assault: Offensive / Active / Warrior Sphere ( Warrior CA 3rd ability - 900 gil )

  • Description: By focusing his will, he can augment the damage and power behind is attacks.
  • Damage: 2x 'basic' attack.
  • Additional Effects: By sacrificing one action, he may perform a charged attack - he imbues his sword with one elemental ability, and that single strike does 2x damage.
    MP Cost: Leave Blank


Upgrading Weapon to Lv 1. -1000
Define elemental ability

Just element. Think the various -strike abilities, aquastrike, firestrike, etc. One for each element in the game. Ability was the wrong word - I should have used 'Affinity.'

Adding this here:

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Thread EXP - 164.4
Reward EXP - 500
Reward Gil - 200

[You must be registered and logged in to see this link.]
Thread EXP - 247.7

Total EXP - 1250.9
Total Gil - 200

Earned: Life Path Rank 1
( Bone Village, Deserters, Deserters part 2, the Hunt, Sabotage, well over required LPWC )

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[You must be registered and logged in to see this link.]
Total Earned EXP: 2102.3 ( Total: 3353.2 ) - Level 6 earned! ( Total Remaining: 353.2 )
Total Earned GIL: 960 ( Total: 1160 )
Total Earned LPWC: 6023 ( Total: 6023 )



Code:
Old Stats:
Warrior Sphere:

  • HP: 900 +150 ( 1050 )
  • MP: 150 ( 200 )
  • STR: 1000 +100 ( 1100 )
  • DEF: 300
  • MAG: 0
  • MAGDEF: 0
  • SPD: 500 +100 ( 600 )


Black Mage Sphere:

  • HP: 500
  • MP: 550 + 200 ( 750 )
  • STR: 0
  • DEF: 50
  • MAG: 1200 +100 ( 1300 )
  • MAGDEF: 200 +50 ( 250 )
  • SPD: 350 +50 ( 400 )


White Mage Sphere:

  • HP: 500
  • MP: 550 + 200 ( 750 )
  • STR: 0
  • DEF: 50
  • MAG: 1200 +100 ( 1300 )
  • MAGDEF: 200 +100 ( 300 )
  • SPD: 350


Completed [You must be registered and logged in to see this link.]
Total EXP earned:995.6
Total Gil earned: 1000
Acquired Martial Artist Sphere
Acquired Potion

Total EXP: 1348.8
Total Gil: 2160
Total LPWC: 8979

Purchasing

Battle Aura: Passive / Default / Martial Artist Sphere ( MA 2nd CA - 500 )

  • Description: While in combat, his aura - as well as his body - become his weapons. A slight haze can be seen in the air around him.
  • Additional Effects: Any action he makes in combat generates 10% Limit Gauge - unless it consumes a portion of his Limit Gauge. However, rather than Mana, he must spend his Limit Gauge to use any active abilities. Rank 1 spells cost 20%, Rank 2 costs 40%, rank 3 costs 60%. Limit Gauge costs will replace "MP Cost" for any active CAs.
    MP Cost: Leave Blank


Focused Will: Passive / Martial Artist Sphere ( MA 3rd CA - 1000 )

  • Description: The more energy he has, the stronger and faster he becomes.
  • Additional Effects: His STR and SPD stat increase as his Limit Gauge increases, which caps at 100%. In addition, at the start of combat, he gains 10% Limit.
    MP Cost: Leave Blank


Blizzard ( BM Sphere 4th spell - 600 gil )

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Last edited by Matt Eria on Wed Nov 27, 2013 11:13 pm; edited 7 times in total
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Zolanius Thyre



Level : 5
Male Posts : 51

PostSubject: Re: Character Updates   Sat Nov 23, 2013 2:47 am

Level up update!

475.3 exp earned in word count from Angel Fall
4000 exp earned as reward in Angel Fall
2400 exp earned as dice roll reward in Angel Fall

1500 gil earned from Angel Fall
750 gil earned from dice roll reward in Angel Fall

At level 5:

HP: 400 (+350)
MP: 50 (+250)

Strength: 400 (+200)
Defense: 200 (+150)
Magic: 300 (+100)
Magic Defense: 100 (+150)
Speed: 250

Buying new ability:

Folly of the Blood Mage

  • Description: Zolanius is able to call upon his own blood and vitality to conjure the abilities he knows, but only if necessary. When MP is too low to use an ability or spell, Zola can tap into his HP to cover the difference in cost. (i.e. Drain costs 50 MP, Zola only has 25, he can use the remaining 25 MP along with 25 HP to cast it.)
  • Damage: N/A
  • Additional Effects: N/A
    MP Cost: Leave Blank


Upgrading ability:

Raven Shade: Conjure lv. 2

  • Description:  Zolanius calls upon the entity living within, and it will fight by his side for five turns. Its stats will now all become 80% of Zolanius' stats, and its speed becomes more apparent.
  • Damage:  Standard attacks follow the same rules as any other character. Does not know spells.
  • Additional Effects: This ability is not effected by Silence, has auto-Haste.
    MP Cost: Leave Blank


Exp left: 2375.4
Gil left: 400
Life Path Word Count: 4754


Last edited by Zolanius Thyre on Sat Nov 23, 2013 7:21 pm; edited 1 time in total
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PostSubject: Re: Character Updates   Sat Nov 23, 2013 9:21 am


Zolanius wrote:
Raven Shade: Conjure lv. 2
Description: Zolanius calls upon the entity living within, and it will fight by his side for five turns. Its stats will now be similar to all of Zolanius' stats, and its speed becomes more apparent.
Damage: Standard attacks follow the same rules as any other character. Does not know spells.
Additional Effects: This ability is not effected by Silence, has auto-Haste.
MP Cost: Leave Blank
Denied

Suggestion: Instead of 100% of Zola's stats, opt for only 80% (A 5% increase from your Conjure LV.1)
Estimated MP cost: 250 MP

All other Updates have been completed.
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Zolanius Thyre



Level : 5
Male Posts : 51

PostSubject: Re: Character Updates   Sat Nov 23, 2013 7:21 pm

I can work with that. Edited it accordingly.
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Alpha



Level : 7
Female Posts : 11

PostSubject: Re: Character Updates   Wed Nov 27, 2013 11:21 am


Link to your Bio- [You must be registered and logged in to see this link.]
Total Earned EXP: 212
Total Earned GIL: n/a
Total Earned LPWC: 2120
Completed: [You must be registered and logged in to see this link.]

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Karrl Garm

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Level : 1
Male Posts : 13

PostSubject: Re: Character Updates   Fri Nov 29, 2013 8:40 pm

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Total Earned EXP: Word EXP: 501.1 / Awarded EXP: None Awarded Yet
Total Earned GIL: None Awarded Yet
Total Earned LPWC: 5,011

LEVEL 2!

Old Stats:

  • HP: 200
  • MP: 050
  • Strength: 250
  • Defence: 125
  • Magic: 250
  • Magic Defence: 125
  • Speed: 250


Stat Point Additions

    +100 HP
    +100 MP
    +050 Strength
    +025 Defence
    +050 Magic
    +025 Magic Defence
    +050 Speed


New Stats

  • HP: 300
  • MP: 150
  • Strength: 300
  • Defence: 150
  • Magic: 300
  • Magic Defence: 150
  • Speed: 300
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MAL
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Posts : 229

PostSubject: Re: Character Updates   Sun Dec 01, 2013 10:57 am

Accepted, also locking this thread. Can't stand to look at messy walls of text, making an individual update board. Post your updates there, I'm sorry but I really just can't do updates when none of them are in sync. Please repost any updates not done.
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